|slot ringtone (by lynda, Feb 25th, 2009)
how do i download the slot machine payout onto my cell phone?
|Lucky (by nautin, Jul 13th, 2007)
This is the coin sound. He is so lucky!
|Slot Machine Payout (by billyoung, Jul 10th, 2007)
It's good.try it.
|Hang out! (by kitty, Jul 5th, 2007)
It makes me don't know why like Norah
|Oh oh oh! (by kitty, Jul 5th, 2007)
Make me crazy
|Vegas Casino! (by forestgum, Jun 23rd, 2007)
Now you can bring the excitement of a Vegas Casino home just with your cell!
Ringtones, CDs, games? Go to a vending machine
From The Sunday Times
THE only time most of us get
excited by vending machines is when they swallow the coins without delivering
the chocolate bar or soft-drinks.
That could be about to change.
This month, without much fanfare, Inspired Gaming Group (IGG), an amusement-
machine developer that is quoted on the Alternative Investment Market, slipped
out an announcement that it was expanding a trial to develop a new generation of
vending machines in partnership with Coca-Cola.
The machines will sell not only Coke but a range of other products and services,
including ringtones and pre-pay top-up vouchers for mobile phones. They will
burn CDs and allow customers to play computer games. The machines can also act
Initial results have been positive, according to IGG, with the new machines
taking twice as much money as normal ones.
Analysts estimate that if the figures are extrapolated to the top 10% best
performers among Coca-Cola’s 2.8m vending machines around the world, revenue
could be boosted by a staggering $1.5 billion (£800m).
“The possibilities are huge,” said Tejinder Randhawa, analyst at Evolution
Securities, the broker to IGG. “It also represents a good way of cross-selling
and running marketing promotions.”
Trials started in July 2005 on a small number of machines in Ireland. Coke was
sufficiently heartened by the results that it has expanded to 220 machines in
Germany and America. The trial will last 18 months.
Coca-Cola said it was cautiously optimistic about the prospects for the new
machines. A spokesman said the company’s principal aim was to “test and
fine-tune” its concepts. “Preliminary results encourage us to continue our
trials, which will include a few cities in America in 2007,” he said.
Industry executives are particularly excited as the move represents the first
real innovation in an industry that has seen little in the way of new
developments for the best part of 50 years.
Norman Crowley, joint chief executive of IGG, said: “If you look at an industry
such as mobile phones, Nokia brings out a new phone every month. But when was
the latest vending machine brought out? Not for years. This is an industry that
has had hardly any innovation at all.”
The new generation of Coke vending machines take the familiar looking
“Dixie-Narco 5000” model, and add a computer display that provides customers
with a touch-screen menu of services they can buy by feeding coins into a slot
as they would normally.
As well as the additional services they can, of course, continue to buy drinks.
Crowley said: “Because these machines look a bit different, people are staying
longer at them and they make more money.”
He declined to give specifics on the machines’ financial performance, though his
enthusiasm told the story.
City analysts warn that we should not get too carried away just yet. One, who
preferred not to be named, said: “I would be cautious with some of the growth
estimates being bandied around.
“There is a novelty factor to bear in mind with these machines. That’s
especially true when new-style machines are sited next to one of the older type.
But there will undoubtedly be a boost to revenues.”
The technology that IGG has installed in Coke’s vending machines is adapted from
the so-called server-based gaming system it has developed for use in amusement
machines and jukeboxes in pubs.
Under the system, games and other content are stored on a central server and
loaded on to individual machines through a broadband network.
This means games can be changed much more easily than on old-fashioned,
one-armed bandits, and it results in improved takings because customers do not
become so bored with the product.
Another bonus is that faults can be detected and dealt with much more rapidly
than with older systems, meaning machines are out of action for less time.
IGG is also the biggest supplier of fixed-odds betting terminals to bookmakers’
shops. These machines, which allow punters to play virtual roulette and other
casino games, have transformed the bookies’ business.
Now the company is hoping it can repeat the trick in a new and bigger market.